class MainMenu{ boolean isSettingsClick = false; boolean isPlayGame = false; PFont comic; void draw(){ background(255); rectMode(CENTER); fill(255); rect(width/3, height/2 + 100, 300, 100); rect(width-width/3, height/2 + 100, 300, 100); textAlign(CENTER); comic = createFont("COMIC.TTF", 80); textFont(comic); fill(0); text("Jouer", width/3,height/2+125); text("A venir", width-width/3,height/2+125); if(mousePressed){ if(mouseX < width/2 && mouseY > height/2 + 50 && mouseY < height/2 + 150){ println("boutton gauche"); isPlayGame = true; } if(mouseX > width/2 && mouseY > height/2 + 50 && mouseY < height/2 + 150){ println("boutton droit"); } } } }